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Team

  • Rosy Ko_UX/UI design

  • Joe Han_Industrial design

My Role

  • Led UX research and problem framing through first-person accessibility testing, defining key usability and safety challenges.

  • Owned UI and visual design direction, shaping device-level visual language, control iconography, and tactile hierarchy to support non-visual interaction.

  • Developed the project naming, logo, and visual identity system to reinforce accessibility-first principles across the device and brand touchpoints.

  • Collaborated with an industrial designer to translate UX and UI requirements into cohesive tactile, spatial, and visual interaction systems.

Category

UX / UI Design · Device UX · Accessibility

Software

Adobe Photoshop, Illustrator, Keyshot, and Figma

Description

REFINE is an accessibility-first coffee device interaction system designed to reduce visual dependency across critical touchpoints.
Through first-person usability research and tactile-driven design, the project reimagines physical controls, spatial guidance, and interaction cues to improve safety, confidence, and usability for visually impaired users.

REFINE

An accessible, multisensory interaction system for visually impaired users, translating tactile and non-visual cues into intuitive physical UX across devices and tools.

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3D rendering : Joe Han

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3D rendering : Joe Han

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